Monday, October 20, 2008

Calculating Normals

Ok I have no idea how to do that except that I have to find the perpendicular point from each triangular plane.

http://www.spacesimulator.net/tut5_vectors_and_lighting.html

Game Programming Wiki: gpwiki

Good Matrix & Vector FAQ: http://www.j3d.org/matrix_faq/

Now, please! Will you guys quit disturbing me so I can graduate and work in a sweatshop like Blizzard?

1 comment:

ashley said...

youve been tagged for 6 things- visit my blog if you want to play!
x ashley