Oh... dust particles... how you eluded me....
The steps should be:
Create curve.
Particles --> Create emitter.
Then have fun from there onwards... But oh well...
http://forums.creativecow.net/archivethread/2/761053
http://www.highend3d.com/boards/index.php?showtopic=236247
http://forums.cgsociety.org/archive/index.php/t-416001.html
http://www.swinburne.edu.au/design/tutorials/P-maya/T-Maya-Dynamics-Transforming-objects-using-magic-star-dust-particles/ID-119/
This swinburne institution is really something... but the name... aiyo....
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